/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

package gameserver.network.loginserver.serverpackets;

import java.nio.ByteBuffer;

import gameserver.network.loginserver.LoginServerConnection;
import gameserver.network.loginserver.LsServerPacket;

public class SM_MAC extends LsServerPacket
{
	private int accountId;
	private String address;
	
	public SM_MAC(int accountId, String address)
	{
		super(0x10);
		this.accountId = accountId;
		this.address = address;
	}
	
	@Override
	protected void writeImpl(LoginServerConnection con, ByteBuffer buf)
	{
	    writeC(buf, getOpcode());
		writeD(buf, accountId);
		writeS(buf, address);
	}
}
